Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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AssetType.hpp
1#pragma once
2
3#include <stdint.h>
4
5namespace Grindstone {
6 enum class AssetType : uint16_t {
7 Undefined,
8 Texture,
9 GraphicsPipelineSet,
10 ComputePipelineSet,
11 Material,
12 AudioClip,
13 Mesh3d,
14 Rig,
15 Animation,
16 Script,
17 Scene,
18 Count
19 };
20
21 const char* GetAssetTypeToString(AssetType type);
22 AssetType GetAssetTypeFromString(const char* type);
23}
Definition Scene.cs:4