Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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AssetType.hpp
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#pragma once
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#include <stdint.h>
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namespace
Grindstone {
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enum class
AssetType : uint16_t {
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Undefined,
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Texture,
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GraphicsPipelineSet,
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ComputePipelineSet,
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Material,
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AudioClip,
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Mesh3d,
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Rig,
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Animation,
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Script,
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Scene
,
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Count
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};
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const
char
* GetAssetTypeToString(AssetType type);
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AssetType GetAssetTypeFromString(
const
char
* type);
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}
Grindstone.Scene
Definition
Scene.cs:4
sources
code
Common
ResourcePipeline
AssetType.hpp
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