9#include <Common/HashedString.hpp>
10#include <Common/Rendering/GeometryRenderingStats.hpp>
11#include <Common/Rendering/RenderViewData.hpp>
12#include "EngineCore/Assets/AssetManager.hpp"
14using RenderQueueIndex = uint8_t;
15const RenderQueueIndex INVALID_RENDER_QUEUE = UINT8_MAX;
18 namespace GraphicsAPI {
25 virtual std::string GetName()
const = 0;
30 entt::registry& registry,
Definition BaseAssetRenderer.hpp:23
Definition CommandBuffer.hpp:73
Definition DescriptorSet.hpp:15
Definition HashedString.hpp:9
Definition GeometryRenderingStats.hpp:6
Definition RenderViewData.hpp:6