Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Building The Project

Automatic Building

Run either scripts/setup-win.bat on Windows, or scripts/setup-unix.sh on Linux or Mac.

Manual Building

Here is how to set up the project manually:

  • Install some prerequisites:
  • Configure the location of CMAKE_TOOLCHAIN_FILE to your vcpkg/scripts/buildsystems/vcpkg.cmake or set the environment variable VCPKG_PATH to your vcpkg path.
  • Run Cmake through one of two methods:
    • In the Cmake GUI, press "Configure" and "Generate". You may have to set the generator, and you can set it to your build tool - Visual Studio on Windows, Makefiles on Linux/MacOS.
    • In command prompt, run: cmake.exe -DCMAKE_TOOLCHAIN_FILE="!VCPKG_PATH!/scripts/buildsystems/vcpkg.cmake" ./
  • Build the project - via Visual Studio on Windows and Makefiles on Linux/MacOS.