Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
DirectX12Format.hpp
1
#pragma once
2
3
#include "../GraphicsCommon/Texture.hpp"
4
#include "../GraphicsCommon/Formats.hpp"
5
#include "../GraphicsCommon/VertexBuffer.hpp"
6
#include <d3d12.h>
7
8
namespace
Grindstone {
9
namespace
GraphicsAPI {
10
/*VkFilter TranslateFilterToDirectX12(TextureFilter);
11
VkSamplerAddressMode TranslateWrapToDirectX12(TextureWrapMode);
12
VkFormat TranslateVertexFormatsToDirectX12(VertexFormat format);
13
ColorFormat TranslateColorFormatFromDirectX12(VkFormat format);
14
DepthFormat TranslateDepthFormatFromDirectX12(VkFormat format);
15
VkFormat TranslateColorFormatToDirectX12(ColorFormat, uint8_t &channels);
16
VkFormat TranslateDepthFormatToDirectX12(DepthFormat);*/
17
}
18
}
sources
code
Plugins
GraphicsDirectX12
DirectX12Format.hpp
Generated by
1.12.0