Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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NavAgentLocomotionData.hpp
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#pragma once
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#include <Common/Math.hpp>
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namespace
Grindstone::Ai
{
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struct
NavMeshLocomotionData
{
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Math::Float3
desiredDirection;
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bool
isOnOffMeshLink;
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bool
hasReachedDestination;
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float
remainingDistance;
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};
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}
Grindstone::Ai
Definition
NavAgentComponent.hpp:12
Grindstone::Ai::NavMeshLocomotionData
Definition
NavAgentLocomotionData.hpp:6
Grindstone::Math.Float3
Definition
FloatVectors.cs:119
plugins
Grindstone.Ai.NavMesh
include
NavAgentLocomotionData.hpp
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1.17.0