Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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NavAgentType.hpp
1#pragma once
2
3#include <stdint.h>
4
5namespace Grindstone::Ai {
6 using NavAgentTypeId = uint8_t;
7
8 struct NavAgentType {
9 float radius;
10 float height;
11 float stepHeight;
12 float maxSlope; // angle
13 float dropHeight; // What height an agent can jump down to
14 float jumpDistance; // Jumping between polys
15 };
16}
Definition NavAgentComponent.hpp:12
Definition NavAgentType.hpp:8