Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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NavAgentType.hpp
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#pragma once
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#include <stdint.h>
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namespace
Grindstone::Ai
{
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using
NavAgentTypeId = uint8_t;
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struct
NavAgentType
{
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float
radius;
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float
height;
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float
stepHeight;
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float
maxSlope;
// angle
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float
dropHeight;
// What height an agent can jump down to
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float
jumpDistance;
// Jumping between polys
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};
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}
Grindstone::Ai
Definition
NavAgentComponent.hpp:12
Grindstone::Ai::NavAgentType
Definition
NavAgentType.hpp:8
plugins
Grindstone.Ai.NavMesh
include
NavAgentType.hpp
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1.17.0