Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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NavMeshWorldContext.hpp
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#pragma once
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#include <EngineCore/WorldContext/WorldContextSet.hpp>
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#include <HashedString.hpp>
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class
dtNavMesh;
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namespace
Grindstone::Ai
{
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const
Grindstone::ConstHashedString navMeshWorldContextName(
"Grindstone::Ai::NavMeshWorldContext"
);
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class
NavMeshWorldContext :
public
Grindstone::WorldContext
{
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public
:
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NavMeshWorldContext() =
default
;
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NavMeshWorldContext(
const
NavMeshWorldContext&) =
delete
;
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NavMeshWorldContext(NavMeshWorldContext&&)
noexcept
=
default
;
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virtual
~NavMeshWorldContext()
override
=
default
;
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[[nodiscard]]
static
NavMeshWorldContext* GetActiveContext();
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static
void
SetActiveContext(NavMeshWorldContext& cxt);
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virtual
void
SetAsActive()
override
;
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dtNavMesh* GetNavMesh();
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protected
:
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dtNavMesh* navMesh =
nullptr
;
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};
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}
Grindstone::WorldContext
Definition
WorldContext.hpp:7
Grindstone::Ai
Definition
NavAgentComponent.hpp:12
plugins
Grindstone.Ai.NavMesh
include
NavMeshWorldContext.hpp
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1.17.0