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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This plugin is developed by the Grindstone Foundation. It is a high level system built on top of the Render Hardware Interface.
The DeferredRendererFactory creates renderers which the Camera Component uses. Deferred Renderers can support many more lights than Forward Renderers but at the expense of a more complex geometry rendering path.
The main goals of the DeferredRenderer in the near future is to move towards GPU-driven geometry drawing (to improve performance with complex geometry), implement a cluster renderer (to improve performance with many lights), and to use a rendergraph / framegraph (to improve maintainability and extensibility).