Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::AssetRendererManager, including all inherited members.
AddAssetRenderer(BaseAssetRenderer *assetRenderer) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
AddQueue(const char *name, DrawSortMode sortType) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
assetRenderers (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
CacheRenderTasksAndFrustumCull(glm::vec3 eyePosition, entt::registry ®istry) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
GetIndexOfRenderQueue(const std::string &renderQueue) const (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
RemoveAssetRenderer(BaseAssetRenderer *assetRenderer) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
RenderQueue(GraphicsAPI::CommandBuffer *commandBuffer, const char *name) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
RenderShadowMap(GraphicsAPI::CommandBuffer *commandBuffer, GraphicsAPI::DescriptorSet *lightingDescriptorSet, entt::registry ®istry, glm::vec3 lightSourcePosition) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
SetEngineDescriptorSet(GraphicsAPI::DescriptorSet *descriptorSet) (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager | |
SortQueues() (defined in Grindstone::AssetRendererManager) | Grindstone::AssetRendererManager |