Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::BaseRenderer, including all inherited members.
GetRenderModeCount() const =0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
GetRenderModes() const =0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
OnWindowResize(Events::BaseEvent *)=0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
Render(GraphicsAPI::CommandBuffer *commandBuffer, entt::registry ®istry, glm::mat4 projectionMatrix, glm::mat4 viewMatrix, glm::vec3 eyePos, GraphicsAPI::Framebuffer *outputFramebuffer=nullptr)=0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
Resize(uint32_t width, uint32_t height)=0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
SetRenderMode(uint16_t mode)=0 (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | pure virtual |
~BaseRenderer() (defined in Grindstone::BaseRenderer) | Grindstone::BaseRenderer | inlinevirtual |