Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Input::Interface Member List

This is the complete list of members for Grindstone::Input::Interface, including all inherited members.

AddCharacterTyped(unsigned short character)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
ForceQuit(Grindstone::Window *window)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
GetCursorIsRawMotion()=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
GetCursorMode()=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
GetMousePosition(int &, int &)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
IsFocused()=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
IsKeyPressed(Events::KeyPressCode)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
IsMouseButtonPressed(Events::MouseButtonCode)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
MouseScroll(float offsetX, float offsetY)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
OnMouseMoved(int, int)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
ResizeEvent(int, int)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetCursorIsRawMotion(bool isRawMode)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetCursorMode(CursorMode)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetIsFocused(bool)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetKeyPressed(Events::KeyPressCode, bool)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetMainWindow(Grindstone::Window *window)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetMouseButton(Events::MouseButtonCode, bool)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
SetMousePosition(int, int)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual
TryQuit(Grindstone::Window *window)=0 (defined in Grindstone::Input::Interface)Grindstone::Input::Interfacepure virtual