Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Scripting::CSharp::CSharpManager Member List

This is the complete list of members for Grindstone::Scripting::CSharp::CSharpManager, including all inherited members.

CallCreateComponent(SceneManagement::Scene *scene, entt::entity entityHandle, MonoType *monoType) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
CallDeleteInAllComponents(entt::registry &registry) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
CallEditorUpdateInAllComponents(entt::registry &registry) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
CallHasComponent(SceneManagement::Scene *scene, entt::entity entityHandle, MonoType *monoTypes) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
CallRemoveComponent(SceneManagement::Scene *scene, entt::entity entityHandle, MonoType *monoType) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
CallStartInAllComponents(entt::registry &registry) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
CallUpdateInAllComponents(entt::registry &registry) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
Cleanup() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
CreateDomain() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
DestroyComponent(entt::registry &registry, entt::entity entity, ScriptComponent &component) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
EditorUpdate(entt::registry &registry) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
GetInstance() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagerstatic
Initialize(EngineCore *engineCore) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
LoadAssembly(const char *path, AssemblyData &outAssemblyData) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
LoadAssemblyIntoMap(const char *path) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual
PerformReload() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
QueueReload() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
RegisterComponent(std::string &csharpClass, ECS::ComponentFunctions &fns) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
RegisterComponents() (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManager
SetupComponent(entt::registry &registry, entt::entity entity, ScriptComponent &component) (defined in Grindstone::Scripting::CSharp::CSharpManager)Grindstone::Scripting::CSharp::CSharpManagervirtual