Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone.Entity, including all inherited members.
CreateComponent< T >() (defined in Grindstone.Entity) | Grindstone.Entity | inline |
DeleteComponent< T >() (defined in Grindstone.Entity) | Grindstone.Entity | inline |
Entity(uint handle, Scene scene) (defined in Grindstone.Entity) | Grindstone.Entity | inline |
EntityGetComponentByType(System.IntPtr scene, uint entity, uint componentType) (defined in Grindstone.Entity) | Grindstone.Entity | |
EntityGetTagComponent(System.IntPtr scene, uint entity) (defined in Grindstone.Entity) | Grindstone.Entity | |
EntityGetTransformComponent(System.IntPtr scene, uint entity) (defined in Grindstone.Entity) | Grindstone.Entity | |
entityHandle (defined in Grindstone.Entity) | Grindstone.Entity | |
GetComponent< T >() (defined in Grindstone.Entity) | Grindstone.Entity | inline |
GetTagComponent() (defined in Grindstone.Entity) | Grindstone.Entity | inline |
GetTransformComponent() (defined in Grindstone.Entity) | Grindstone.Entity | inline |
InvalidHandle (defined in Grindstone.Entity) | Grindstone.Entity | static |
scene (defined in Grindstone.Entity) | Grindstone.Entity |