14 const char signature[4] = {
'G',
'D',
'I',
'R' };
15 uint32_t version = CURRENT_VERSION;
16 uint32_t buildCode = 0;
17 uint32_t headerSize =
sizeof(
Header);
18 uint32_t assetTypeCount =
static_cast<uint32_t
>(AssetType::Count);
19 uint32_t assetTypeIndexSize;
20 uint32_t assetInfoIndexSize;
21 uint32_t archiveIndexSize;