Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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GpuCrashTracker Class Reference

Public Types

typedef std::array< std::map< uint64_t, std::string >, c_markerFrameHistory > MarkerMap

Public Member Functions

 GpuCrashTracker (const MarkerMap &markerMap)
void Initialize (bool applicationUsesStrippedShaders)
void SetCommandLine (const std::string &commandLine)

Static Public Attributes

static const unsigned int c_markerFrameHistory = 4

The documentation for this class was generated from the following files:
  • /github/workspace/plugins/Grindstone.RHI.Vulkan/include/GpuCrashTracker/NsightAftermathGpuCrashTracker.h
  • /github/workspace/plugins/Grindstone.RHI.Vulkan/source/GpuCrashTracker/NsightAftermathGpuCrashTracker.cpp