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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Types | |
| typedef std::array< std::map< uint64_t, std::string >, c_markerFrameHistory > | MarkerMap |
Public Member Functions | |
| GpuCrashTracker (const MarkerMap &markerMap) | |
| void | Initialize (bool applicationUsesStrippedShaders) |
| void | SetCommandLine (const std::string &commandLine) |
Static Public Attributes | |
| static const unsigned int | c_markerFrameHistory = 4 |