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virtual void | QueueReloadAsset (Uuid uuid)=0 |
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virtual void * | ProcessLoadedFile (Uuid uuid)=0 |
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virtual bool | TryGetIfLoaded (Uuid uuid, void *&output)=0 |
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virtual void * | ProcessLoadedFile (std::string_view address) |
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virtual bool | TryGetIfLoaded (std::string_view address, void *&output) |
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virtual void * | IncrementAssetUse (Uuid uuid)=0 |
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virtual void | DecrementAssetUse (Uuid uuid)=0 |
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virtual AssetType | GetAssetType () |
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AssetType | assetType = AssetType::Undefined |
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The documentation for this class was generated from the following file: