Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
virtual void | QueueReloadAsset (Uuid uuid)=0 |
virtual void * | LoadAsset (Uuid uuid)=0 |
virtual bool | TryGetIfLoaded (Uuid uuid, void *&output)=0 |
virtual void * | IncrementAssetUse (Uuid uuid)=0 |
virtual void | DecrementAssetUse (Uuid uuid)=0 |
virtual void | IncrementOrLoad (Uuid uuid)=0 |
virtual AssetType | GetAssetType () |
Protected Attributes | |
AssetType | assetType = AssetType::Undefined |