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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
| void | Initialize (uint8_t frameCount, uint32_t poolSize) |
| void | PushDeletion (std::function< void()> fn) |
| void | DeleteAll () |
| void | DeleteForFrame () |
Protected Attributes | |
| std::vector< DeletionQueue > | queues |