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void | Initialize (const std::filesystem::path &projectPath) |
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virtual void | Cleanup () |
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virtual void | UpdateEntry (const std::filesystem::path &path, const std::string_view subassetIdentifier, const std::string_view displayName, const std::string_view address, Uuid &uuid, AssetType assetType) |
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virtual void | WriteFile () |
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virtual void | ReadFile () |
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virtual Uuid | Import (const std::filesystem::path &path) |
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virtual Grindstone::Editor::MetaFile * | GetMetaFileByPath (const std::filesystem::path &path) |
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virtual const std::filesystem::path & | GetCompiledAssetsPath () const |
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virtual bool | HasAsset (Uuid uuid) const |
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virtual bool | TryGetPathWithMountPoint (const std::filesystem::path &path, std::filesystem::path &outMountedPath) const |
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virtual bool | TryGetAssetData (const std::filesystem::path &path, AssetRegistry::Entry &outEntry) const |
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virtual bool | TryGetAssetData (const std::string &address, AssetRegistry::Entry &outEntry) const |
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virtual bool | TryGetAssetData (Uuid uuid, AssetRegistry::Entry &outEntry) const |
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virtual void | FindAllFilesOfType (AssetType assetType, std::vector< Entry > &outEntries) const |
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The documentation for this class was generated from the following files:
- /github/workspace/sources/code/Editor/AssetRegistry.hpp
- /github/workspace/sources/code/Editor/AssetRegistry.cpp