Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::ImguiEditor::AssetPicker Class Reference

Public Types

using AssetPickerCallback = std::function<void(Uuid, std::string)>

Public Member Functions

void OpenPrompt (AssetType assetType, AssetPickerCallback callback)
void Render ()

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/Editor/ImguiEditor/AssetPicker.hpp
  • /github/workspace/sources/code/Editor/ImguiEditor/AssetPicker.cpp