Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Grindstone::Editor::ScriptBuilder::CSharpBuildManager Class Reference
Public Member Functions
void
FinishInitialFileProcessing
() const
void
AddFileInitial
(const std::filesystem::path &path)
void
OnFileAdded
(const std::filesystem::path &path)
void
OnFileMoved
(const std::filesystem::path &updatedPath, const std::filesystem::path &originalPath)
void
OnFileDeleted
(const std::filesystem::path &path)
Static Public Member Functions
static void
OnFileModified
(const std::filesystem::path &path)
The documentation for this class was generated from the following files:
/github/workspace/sources/code/Editor/ScriptBuilder/
CSharpBuildManager.hpp
/github/workspace/sources/code/Editor/ScriptBuilder/
CSharpBuildManager.cpp
Grindstone
Editor
ScriptBuilder
CSharpBuildManager
Generated by
1.17.0