Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Events::Dispatcher Class Reference

Public Member Functions

virtual void AddEventListener (EventType eventType, std::function< bool(BaseEvent *)> function)
virtual void Dispatch (BaseEvent *)
virtual void HandleEvents ()

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/EngineCore/Events/Dispatcher.hpp
  • /github/workspace/sources/code/EngineCore/Events/Dispatcher.cpp