Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget Class Reference
Inheritance diagram for Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget:
Grindstone::GraphicsAPI::DepthStencilTarget

Public Member Functions

 DepthStencilTarget (const CreateInfo &cis)
 
uint32_t GetHandle () const
 
bool IsCubemap () const
 
virtual void Resize (uint32_t width, uint32_t height)
 
virtual void BindFace (int k)
 
virtual void Bind (int i)
 
- Public Member Functions inherited from Grindstone::GraphicsAPI::DepthStencilTarget

Constructor & Destructor Documentation

◆ ~DepthStencilTarget()

Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::~DepthStencilTarget ( )
virtual

Member Function Documentation

◆ BindFace()

void Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::BindFace ( int k)
virtual

◆ Resize()

void Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::Resize ( uint32_t width,
uint32_t height )
virtual

The documentation for this class was generated from the following files: