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| DepthStencilTarget (const CreateInfo &cis) |
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uint32_t | GetHandle () const |
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bool | IsCubemap () const |
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virtual void | Resize (uint32_t width, uint32_t height) |
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virtual void | BindFace (int k) |
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virtual void | Bind (int i) |
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◆ ~DepthStencilTarget()
Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::~DepthStencilTarget |
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◆ BindFace()
void Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::BindFace |
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int | k | ) |
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◆ Resize()
void Grindstone::GraphicsAPI::OpenGL::DepthStencilTarget::Resize |
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uint32_t | width, |
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uint32_t | height ) |
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The documentation for this class was generated from the following files:
- /github/workspace/sources/code/Plugins/GraphicsOpenGL/GLDepthStencilTarget.hpp
- /github/workspace/sources/code/Plugins/GraphicsOpenGL/GLDepthStencilTarget.cpp