Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
UniquePtr (T *ptr, std::function< void(void *)> deleteFn) | |
UniquePtr (const UniquePtr &obj)=delete | |
UniquePtr & | operator= (const UniquePtr &obj)=delete |
T * | operator-> () |
T & | operator* () |