Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::Mesh3dImporter, including all inherited members.
assetType (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | protected |
DecrementMeshCount(ECS::Entity entity, Uuid uuid) (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | virtual |
engineCore (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | |
GetAssetType() (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
Mesh3dImporter(EngineCore *engineCore) (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | |
PrepareLayouts() (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | |
ProcessLoadedFile(Uuid uuid) override (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | virtual |
ProcessLoadedFile(std::string_view address) (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
QueueReloadAsset(Uuid uuid) override (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | virtual |
TryGetIfLoaded(std::string_view address, void *&output) (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
~AssetImporter() (defined in Grindstone::AssetImporter) | Grindstone::AssetImporter | inlinevirtual |
~Mesh3dImporter() override (defined in Grindstone::Mesh3dImporter) | Grindstone::Mesh3dImporter | virtual |