Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::Mesh3dRenderer, including all inherited members.
AddQueue(const char *queueName, DrawSortMode sortMode) (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | virtual |
CacheRenderTasksAndFrustumCull(glm::vec3 eyePosition, entt::registry ®istry) override (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | virtual |
GetPerDrawDescriptorSetLayout() const (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | |
Mesh3dRenderer(EngineCore *engineCore) (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | |
RenderQueue(GraphicsAPI::CommandBuffer *commandBuffer, const char *queueName) override (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | virtual |
renderQueueMap (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | |
renderQueues (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | |
RenderShadowMap(GraphicsAPI::CommandBuffer *commandBuffer, GraphicsAPI::DescriptorSet *lightingDescriptorSet, entt::registry ®istry, glm::vec3 lightSourcePosition) override (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | virtual |
SortQueues() override (defined in Grindstone::Mesh3dRenderer) | Grindstone::Mesh3dRenderer | virtual |