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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
| RigidbodyComponent (System.IntPtr componentPtr) | |
| void | ApplyForce (Grindstone.Math.Float3 pos, Grindstone.Math.Float3 force) |
| void | ApplyCentralForce (Grindstone.Math.Float3 force) |
| void | ApplyImpulse (Grindstone.Math.Float3 pos, Math.Float3 force) |
| void | ApplyCentralImpulse (Grindstone.Math.Float3 force) |
| static System.IntPtr | EntityGetRigidbodyComponent (System.IntPtr scene, uint entity) |
Properties | |
| bool | IsStatic [get, set] |
| int | Layer [get, set] |
| float | Mass [get] |
| float | Friction [get, set] |
| float | Restitution [get, set] |
| Grindstone.Math.Float3 | Position [get, set] |
| Grindstone.Math.Quaternion | Rotation [get, set] |