Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Physics::MyContactListener Class Reference
Inheritance diagram for Grindstone::Physics::MyContactListener:

Public Member Functions

virtual JPH::ValidateResult OnContactValidate (const JPH::Body &inBody1, const JPH::Body &inBody2, JPH::RVec3Arg inBaseOffset, const JPH::CollideShapeResult &inCollisionResult) override
virtual void OnContactAdded (const JPH::Body &inBody1, const JPH::Body &inBody2, const JPH::ContactManifold &inManifold, JPH::ContactSettings &ioSettings) override
virtual void OnContactPersisted (const JPH::Body &inBody1, const JPH::Body &inBody2, const JPH::ContactManifold &inManifold, JPH::ContactSettings &ioSettings) override
virtual void OnContactRemoved (const JPH::SubShapeIDPair &inSubShapePair) override

The documentation for this class was generated from the following file: