Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Renderer::BloomPass Class Reference

Classes

struct  ImageSet

Public Member Functions

bool Initialize ()
Renderer::RenderGraphBuilderResourceRef AddBloomChain (uint32_t imageIndex, Grindstone::Math::Uint2 size, Grindstone::Renderer::RenderGraphBuilder &renderGraphBuilder, Renderer::RenderGraphBuilderResourceRef input)

Static Public Attributes

static const size_t BLOOM_MIPS = 4u
static const size_t BLOOM_STAGE_COUNT = BLOOM_MIPS * 2u

The documentation for this class was generated from the following files:
  • /github/workspace/plugins/Grindstone.Renderer.Deferred/include/Passes/BloomPass.hpp
  • /github/workspace/plugins/Grindstone.Renderer.Deferred/source/Passes/BloomPass.cpp