Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Renderer::RenderGraph Class Reference

Public Types

using ResourceId = size_t

Public Member Functions

 RenderGraph (std::vector< Grindstone::UniquePtr< Grindstone::Renderer::RenderGraphPass > > &&passes, const std::vector< Grindstone::Renderer::UnionResourceDescription > &resourceDescriptions)
void ExecuteGraph (Grindstone::Renderer::RenderGraphContext context)

Protected Attributes

std::vector< Grindstone::UniquePtr< Grindstone::Renderer::RenderGraphPass > > passes
std::vector< Grindstone::Renderer::UnionResourceDescription > resourceDescriptions

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/Common/Rendering/RenderGraph.hpp
  • /github/workspace/sources/code/Common/Rendering/RenderGraph.cpp