Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::SceneManagement::Scene Member List

This is the complete list of members for Grindstone::SceneManagement::Scene, including all inherited members.

CreateEmptyEntity(entt::entity entityToUse=entt::null) (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
CreateEntity(entt::entity entityToUse=entt::null) (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
DestroyEntity(Grindstone::ECS::EntityHandle entityId) (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
DestroyEntity(Grindstone::ECS::Entity entity) (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
GetComponentRegistrar() const (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
GetEntityRegistry() (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
GetName() const (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
GetPath() const (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
HasPath() const (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
SetName(std::string_view) (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scenevirtual
~Scene() (defined in Grindstone::SceneManagement::Scene)Grindstone::SceneManagement::Scene