Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::SceneManagement::Scene Class Reference

Public Member Functions

virtual Grindstone::ECS::Entity CreateEmptyEntity (entt::entity entityToUse=entt::null)
virtual Grindstone::ECS::Entity CreateEntity (entt::entity entityToUse=entt::null)
virtual void DestroyEntity (Grindstone::ECS::EntityHandle entityId)
virtual void DestroyEntity (Grindstone::ECS::Entity entity)
virtual void SetName (std::string_view)
virtual const std::string & GetName () const
virtual const std::filesystem::path & GetPath () const
virtual bool HasPath () const
virtual ECS::ComponentRegistrarGetComponentRegistrar () const
virtual entt::registry & GetEntityRegistry ()

The documentation for this class was generated from the following files:
  • /github/workspace/sources/code/EngineCore/Scenes/Scene.hpp
  • /github/workspace/sources/code/EngineCore/Scenes/Scene.cpp