Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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BoneInfo Struct Reference

Public Attributes

aiBone * bone = nullptr
aiNode * node = nullptr
BoneIndex boneIndex
BoneIndex parentIndex
glm::mat4 localBindTransform
glm::mat4 inverseBindTransform

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Editor.ModelImporter/source/ModelImporter.cpp