Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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FieldMetaDataBlittable Struct Reference

Public Types

using SetterCallback = void(*)(void* componentPtr, void* valuePtr)

Public Attributes

char name [128]
char displayName [128]
InspectorFieldType fieldType
uint32_t valueArenaOffset
uint32_t valueArenaSize
SetterCallback setterCallback = nullptr

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Script.CSharp/source/CSharpManager.cpp