Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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GridUniformBuffer Struct Reference

Public Attributes

glm::mat4 projectionMatrix
glm::mat4 viewMatrix
glm::mat4 inverseProjectionMatrix
glm::mat4 inverseViewMatrix
glm::vec4 colorXAxis = glm::vec4(1.0f, 0.2f, 0.2f, 1.0f)
glm::vec4 colorZAxis = glm::vec4(0.2f, 0.2f, 1.0f, 1.0f)
glm::vec4 colorMinor = glm::vec4(0.2f, 0.2f, 0.2f, 0.5f)
glm::vec4 colorMajor = glm::vec4(0.2f, 0.2f, 0.2f, 0.9f)
glm::vec2 renderScale
float fadeDistanceMultiplier = 0.0f
float nearDistance
float farDistance

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Editor/GridRenderer.cpp