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Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Member Functions | |
| bool | SetTarget (entt::entity entityHandle, glm::vec3 endPosition) |
| const dtNavMeshQuery * | GetNavMeshQuery () const |
| const NavMeshLocomotionData | GetLocomotionData () const |
Static Public Attributes | |
| static const int | MAX_POLYS = 256 |
Protected Attributes | |
| dtNavMeshQuery * | navMeshQuery = nullptr |
| NavMeshLocomotionData | locomotionData |
| dtPolyRef | pathPolys [MAX_POLYS] |
| int | usedPolyCount = 0 |