Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Public Types | |
using | iterator_category = std::forward_iterator_tag |
using | difference_type = std::ptrdiff_t |
using | value_type = T |
using | pointer = T* |
using | reference = T& |
Public Member Functions | |
ConstArrayIterator (pointer ptr) | |
const reference | operator* () const |
const pointer | operator-> () const |
ConstArrayIterator & | operator++ () |
ConstArrayIterator | operator++ (int) |
Friends | |
bool | operator== (const ConstArrayIterator &a, const ConstArrayIterator &b) |
bool | operator!= (const ConstArrayIterator &a, const ConstArrayIterator &b) |