Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::CsharpGlobals Struct Reference

Public Attributes

hostfxr_handle fxrHandle = nullptr
hostfxr_initialize_for_dotnet_command_line_fn InitForCmdLine
hostfxr_initialize_for_runtime_config_fn InitForConfig
hostfxr_get_runtime_delegate_fn GetDelegate
hostfxr_run_app_fn RunApp
hostfxr_close_fn Close
load_assembly_and_get_function_pointer_fn LoadAssemblyAndGetFunctionPointer = nullptr
CreateAppDomainFnPtr CreateAppDomain
VoidFnPtr UnloadAppDomain
LoadAssemblyFnPtr LoadAssembly
CreateObjectFnPtr CreateObject
CreateComponentFnPtr CreateComponent
DestroyObjectFnPtr DestroyObject
CallLifetimeFnPtr CallOnAttach
CallLifetimeFnPtr CallOnStart
CallLifetimeFnPtr CallOnUpdate
CallLifetimeFnPtr CallOnEditorUpdate
CallLifetimeFnPtr CallOnDestroy
GetComponentFieldCountAndBufferSizeFnPtr GetComponentFieldCountAndBufferSize
FillComponentFieldsFnPtr FillComponentFields

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.Script.CSharp/source/CSharpManager.cpp