Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Animation::V1::BoneChannel Struct Reference

Public Attributes

uint32_t boneNameStringOffset = 0
uint16_t positionCount
uint16_t scaleCount
uint16_t rotationCount
uint32_t positionKeyOffset = 0
uint32_t rotationKeyOffset = 0
uint32_t scaleKeyOffset = 0
KeyframeInterpolation interpolation = KeyframeInterpolation::Linear

The documentation for this struct was generated from the following file: