Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Animation::V1::Header Struct Reference

Public Attributes

uint64_t totalFileSize = 0
uint32_t version = 1
double animationDuration = 1.f
double ticksPerSecond = 0.25f
uint16_t boneChannelCount = 0
uint16_t propertyChannelCount = 0
uint32_t positionKeyframesCount = 0
uint32_t rotationKeyframesCount = 0
uint32_t scaleKeyframesCount = 0
uint16_t eventCount = 0
uint64_t boneChannelDataOffset = 0
uint64_t propertyChannelDataOffset = 0
uint64_t positionKeyframesOffset = 0
uint64_t rotationKeyframesOffset = 0
uint64_t scaleKeyframesOffset = 0
uint64_t propertyKeyframesOffset = 0
uint64_t eventsArrayOffset = 0
uint64_t eventsPayloadOffset = 0
uint64_t stringBlockOffset = 0

The documentation for this struct was generated from the following file: