Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Pipelines::V1::PassPipelineHeader Struct Reference

Public Attributes

uint32_t pipelineNameOffsetFromBlobStart
uint32_t renderQueueNameOffsetFromBlobStart
float depthBiasClamp
float depthBiasConstantFactor
float depthBiasSlopeFactor
Grindstone::GraphicsAPI::CullMode cullMode
Grindstone::GraphicsAPI::CompareOperation depthCompareOp
Grindstone::GraphicsAPI::PolygonFillMode polygonFillMode
Grindstone::GraphicsAPI::GeometryType geometryType
uint8_t flags
uint16_t attachmentStartIndex
uint8_t attachmentCount
uint16_t shaderStageStartIndex
uint8_t shaderStageCount
uint16_t descriptorSetStartIndex
uint8_t descriptorSetCount
uint16_t descriptorBindingStartIndex
uint8_t descriptorBindingCount

The documentation for this struct was generated from the following file: