Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Pipelines::V1::PassPipelineHeader Struct Reference
Public Attributes
uint32_t
pipelineNameOffsetFromBlobStart
uint32_t
renderQueueNameOffsetFromBlobStart
float
depthBiasClamp
float
depthBiasConstantFactor
float
depthBiasSlopeFactor
Grindstone::GraphicsAPI::CullMode
cullMode
Grindstone::GraphicsAPI::CompareOperation
depthCompareOp
Grindstone::GraphicsAPI::PolygonFillMode
polygonFillMode
Grindstone::GraphicsAPI::GeometryType
geometryType
uint8_t
flags
uint16_t
attachmentStartIndex
uint8_t
attachmentCount
uint16_t
shaderStageStartIndex
uint8_t
shaderStageCount
uint16_t
descriptorSetStartIndex
uint8_t
descriptorSetCount
uint16_t
descriptorBindingStartIndex
uint8_t
descriptorBindingCount
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Common/Formats/
PipelineSet.hpp
Grindstone
Formats
Pipelines
V1
PassPipelineHeader
Generated by
1.17.0