Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Formats::Pipelines::V1::PassPipelineHeader Struct Reference

Public Attributes

uint32_t pipelineNameOffsetFromBlobStart
 
uint32_t renderQueueNameOffsetFromBlobStart
 
float depthBiasClamp
 
float depthBiasConstantFactor
 
float depthBiasSlopeFactor
 
Grindstone::GraphicsAPI::CullMode cullMode
 
Grindstone::GraphicsAPI::CompareOperation depthCompareOp
 
Grindstone::GraphicsAPI::PolygonFillMode polygonFillMode
 
Grindstone::GraphicsAPI::GeometryType geometryType
 
uint8_t flags
 
uint16_t attachmentStartIndex
 
uint8_t attachmentCount
 
uint16_t shaderStageStartIndex
 
uint8_t shaderStageCount
 
uint16_t descriptorSetStartIndex
 
uint8_t descriptorSetCount
 
uint16_t descriptorBindingStartIndex
 
uint8_t descriptorBindingCount
 

The documentation for this struct was generated from the following file: