Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GenericAssetReference Struct Reference
Inheritance diagram for Grindstone::GenericAssetReference:
Grindstone::AssetReference< Grindstone::Audio::AudioClipAsset > Grindstone::AssetReference< Grindstone::TextureAsset > Grindstone::AssetReference< Grindstone::GraphicsPipelineAsset > Grindstone::AssetReference< Grindstone::ComputePipelineAsset > Grindstone::AssetReference< Grindstone::Mesh3dAsset > Grindstone::AssetReference< T >

Public Member Functions

 GenericAssetReference (Grindstone::Uuid uuid)
 
 GenericAssetReference (const GenericAssetReference &other)=default
 
 GenericAssetReference (GenericAssetReference &&other)=default
 
GenericAssetReferenceoperator= (const GenericAssetReference &other) noexcept
 
GenericAssetReferenceoperator= (GenericAssetReference &&other) noexcept
 
 operator bool () const noexcept
 
bool IsValid () const noexcept
 

Public Attributes

Uuid uuid
 

The documentation for this struct was generated from the following file: