Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::DescriptorSet::Binding Struct Reference

Public Member Functions

 Binding (const Binding &binding)=default
 
 Binding (Binding &&binding)=default
 
Bindingoperator= (const Binding &binding)=default
 
 Binding (void *itemPtr)
 
 Binding (void *itemPtr, uint32_t count)
 

Public Attributes

void * itemPtr
 
uint32_t count = 1
 

The documentation for this struct was generated from the following file: