Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
|
Public Member Functions | |
Binding (const Binding &binding)=default | |
Binding (Binding &&binding)=default | |
Binding & | operator= (const Binding &binding)=default |
Binding (void *itemPtr) | |
Binding (void *itemPtr, uint32_t count) | |
Public Attributes | |
void * | itemPtr |
uint32_t | count = 1 |