Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::GraphicsPipeline::ShaderStageData Struct Reference

Public Member Functions

bool operator== (const ShaderStageData &o) const
bool operator!= (const ShaderStageData &o) const

Public Attributes

const char * fileName
const char * content
uint32_t size
ShaderStage type

The documentation for this struct was generated from the following file: