Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::Image::ImageRegion Struct Reference

Public Attributes

uint64_t bufferOffset = 0
uint32_t bufferRowLength = 0
uint32_t bufferImageHeight = 0
int32_t x = 0
int32_t y = 0
int32_t z = 0
uint32_t width = 1
uint32_t height = 1
uint32_t depth = 1
uint32_t mipLevel = 0
uint32_t baseArrayLayer = 0
uint32_t arrayLayerCount = 1

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Graphics/Image.hpp