Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::VertexAttributeDescription Struct Reference

Public Attributes

const char * name = nullptr
 
uint32_t bindingIndex
 
uint32_t locationIndex = 0
 
Format format = Format::R32_SFLOAT
 
uint32_t byteOffset = 0
 
AttributeUsage attributeUsage = AttributeUsage::Other
 

The documentation for this struct was generated from the following file: