Grindstone Game Engine
v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::VertexAttributeDescription Struct Reference
Public Member Functions
bool
operator==
(const
VertexAttributeDescription
&o) const
bool
operator!=
(const
VertexAttributeDescription
&o) const
Public Attributes
const char *
name
= nullptr
uint32_t
bindingIndex
uint32_t
locationIndex
= 0
Format
format
= Format::R32_SFLOAT
uint32_t
byteOffset
= 0
AttributeUsage
attributeUsage
= AttributeUsage::Other
The documentation for this struct was generated from the following file:
/github/workspace/sources/code/Common/Graphics/
Formats.hpp
Grindstone
GraphicsAPI
VertexAttributeDescription
Generated by
1.17.0