Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsAPI::Vulkan::QueueFamilyIndices Struct Reference

Public Member Functions

bool IsComplete () const

Public Attributes

uint32_t graphicsFamily = 0
uint32_t presentFamily = 0
bool hasGraphicsFamily = false
bool hasPresentFamily = false

The documentation for this struct was generated from the following file:
  • /github/workspace/plugins/Grindstone.RHI.Vulkan/include/VulkanCore.hpp