Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
Loading...
Searching...
No Matches
Grindstone::GraphicsPipelineAsset::Pass Struct Reference

Public Attributes

std::string passPipelineName
Grindstone::HashedString renderQueue
GraphicsAPI::PipelineLayoutpipelineLayout = nullptr
GraphicsAPI::GraphicsPipeline::PipelineData pipelineData
std::array< Grindstone::Buffer, GraphicsAPI::numShaderGraphicStage > stageBuffers
std::array< GraphicsAPI::ShaderStage, GraphicsAPI::numShaderGraphicStage > stageTypes
std::array< GraphicsAPI::GraphicsPipeline::AttachmentData, 8 > colorAttachmentData

The documentation for this struct was generated from the following file: