Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::GraphicsPipelineAsset::Pass Struct Reference

Public Attributes

std::string passPipelineName
 
Grindstone::HashedString renderQueue
 
GraphicsAPI::GraphicsPipeline::PipelineData pipelineData
 
std::array< GraphicsAPI::DescriptorSetLayout *, 16 > descriptorSetLayouts
 
std::array< Grindstone::Buffer, GraphicsAPI::numShaderGraphicStage > stageBuffers
 
std::array< GraphicsAPI::ShaderStage, GraphicsAPI::numShaderGraphicStage > stageTypes
 
std::array< GraphicsAPI::GraphicsPipeline::AttachmentData, 8 > colorAttachmentData
 

The documentation for this struct was generated from the following file: