Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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This is the complete list of members for Grindstone::MaterialAsset, including all inherited members.
Asset()=default (defined in Grindstone::Asset) | Grindstone::Asset | |
Asset(Uuid uuid, std::string_view name) (defined in Grindstone::Asset) | Grindstone::Asset | inline |
assetLoadStatus (defined in Grindstone::Asset) | Grindstone::Asset | |
buffer (defined in Grindstone::MaterialAsset) | Grindstone::MaterialAsset | |
descriptorSet (defined in Grindstone::MaterialAsset) | Grindstone::MaterialAsset | |
GetAssetType() const (defined in Grindstone::Asset) | Grindstone::Asset | inlinevirtual |
GetStaticType() (defined in Grindstone::Asset) | Grindstone::Asset | inlinestatic |
MaterialAsset(Uuid uuid, std::string_view name, Uuid shaderUuid) (defined in Grindstone::MaterialAsset) | Grindstone::MaterialAsset | inline |
name (defined in Grindstone::Asset) | Grindstone::Asset | |
operator!=(const Asset &other) const (defined in Grindstone::Asset) | Grindstone::Asset | inlinevirtual |
operator==(const Asset &other) const (defined in Grindstone::Asset) | Grindstone::Asset | inlinevirtual |
referenceCount (defined in Grindstone::Asset) | Grindstone::Asset | |
shaderUuid (defined in Grindstone::MaterialAsset) | Grindstone::MaterialAsset | |
uniformBufferObject (defined in Grindstone::MaterialAsset) | Grindstone::MaterialAsset | |
uuid (defined in Grindstone::Asset) | Grindstone::Asset |