Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Math::Box3D Struct Reference

Public Member Functions

 Box3D (const Box3D &other)=default
 
 Box3D (Box3D &&other) noexcept=default
 
Box3Doperator= (const Box3D &other)=default
 
Box3Doperator= (Box3D &&other) noexcept=default
 
 Box3D (float width, float height, float depth)
 
 Box3D (Grindstone::Math::Float3 extent)
 
 Box3D (float x, float y, float z, float width, float height, float depth)
 
 Box3D (Grindstone::Math::Float3 offset, Grindstone::Math::Float3 extent)
 
float GetX () const
 
float GetY () const
 
float GetZ () const
 
float GetWidth () const
 
float GetHeight () const
 
float GetDepth () const
 

Public Attributes

Grindstone::Math::Float3 offset
 
Grindstone::Math::Float3 extent
 

The documentation for this struct was generated from the following file: