Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Math::Box3D Struct Reference

Public Member Functions

 Box3D (const Box3D &other)=default
 Box3D (Box3D &&other) noexcept=default
Box3D & operator= (const Box3D &other)=default
Box3D & operator= (Box3D &&other) noexcept=default
 Box3D (float width, float height, float depth)
 Box3D (Grindstone::Math::Float3 extent)
 Box3D (float x, float y, float z, float width, float height, float depth)
 Box3D (Grindstone::Math::Float3 offset, Grindstone::Math::Float3 extent)
float GetX () const
float GetY () const
float GetZ () const
float GetWidth () const
float GetHeight () const
float GetDepth () const

Public Attributes

Grindstone::Math::Float3 offset
Grindstone::Math::Float3 extent

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Rect.hpp