Grindstone Game Engine v0.2.0
An open source game engine and toolkit.
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Grindstone::Math::IntBox3D Struct Reference

Public Member Functions

 IntBox3D (const IntBox3D &other)=default
 IntBox3D (IntBox3D &&other) noexcept=default
IntBox3D & operator= (const IntBox3D &other)=default
IntBox3D & operator= (IntBox3D &&other) noexcept=default
 IntBox3D (uint32_t width, uint32_t height, uint32_t depth)
 IntBox3D (Grindstone::Math::Extent3D extent)
 IntBox3D (int32_t x, int32_t y, int32_t z, uint32_t width, uint32_t height, uint32_t depth)
 IntBox3D (Grindstone::Math::Offset3D offset, Grindstone::Math::Extent3D extent)
int32_t GetX () const
int32_t GetY () const
int32_t GetZ () const
uint32_t GetWidth () const
uint32_t GetHeight () const
uint32_t GetDepth () const

Public Attributes

Grindstone::Math::Offset3D offset
Grindstone::Math::Extent3D extent

The documentation for this struct was generated from the following file:
  • /github/workspace/sources/code/Common/Rect.hpp